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Форум » Killing Floor » Defence Alliance 2 » Defence Alliance 2 классы
Defence Alliance 2 классы

cabakaДата: Воскресенье, 20.12.2009, 19:27 | Сообщение # 1
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Infantry:

Inventory
- Knife
- Handgun
- Assault Rifle
- 2 Frag Grenades

Description
Infantry is the best class to eliminate hordes of bots either from a distance or at close range, his assault rifle has a scope which makes it possible for him to take out bots from a longer distance than other classes (except the sniper). Be sure to have plenty of them on your team, they'll come in handy!.

Grenadier:

Inventory
- Knife
- Handgun
- Grenade Launcher
- 4 Frag Grenades
- 5 Napalm Grenades

Description
A grenadier can take out a couple of bots with just one shot. His Grenade Launcher makes him a lethal enemy for the attackers. When a napalm grenade explodes a great obstacle for the attackers is created, which they will most likely not cross alive.

Machine Gunner:

Inventory
- Knife
- Handgun
- 3 Frag Grenades

Description
His limited equipment makes him a weak class to fight directly in battle. But he's the only class who can operate Machine Guns (Mgun1 and Mgun2) built by the mechanic.

Mechanic:

Inventory
- Knife
- Shotgun
- Handgun
- Repairs

Builds
1) Machine Guns
2) Sets mines
3) Ammo box

Description
The mechanic class will often be the key for the vi

Sniper:

Inventory
- Knife
- Handgun
- Sniper rifle

Description
There is a limit of only 2 snipers per game. The sniper can take out several bots from a very long distance. The limited ammo he has makes him very dependent of ammoboxes and he will most likely not survive in close combat. An headshot with his sniper rifle immediately kills an attacker

Medic:

Inventory
- Knife
- Handgun
- Shotgun
- Health Pack
- Speed Pack
- Accuracy Pack

Description
Medics have the job to make sure the defenders stay in a good condition, so they can easily take on the hordes of bots. His Syringe doesn't only give him the possibility to heal but also to improve a player's speed/accuracy.

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